Overview
For this cutting-edge project with Nike through OMM Agency, I had the pleasure of serving as the Technical Artist. My focus was on creating an interactive application using Unreal Engine, which featured a digital avatar wearing a custom Nike football kit. This avatar was designed to demonstrate the cooling and moisture-wicking properties of Nike’s DRI-fit ADV technology through a highly immersive and engaging experience.
Role & Responsibilities
As the Technical Artist, my primary responsibilities included:
- Avatar Creation: Developing a digital avatar dressed in a custom Nike football kit.
- Cloth Physics: Implementing cloth physics to ensure realistic movement and interaction of the football kit.
- Custom Shaders and FX: Crafting unique shaders and visual effects to achieve a thermal vision look. This included developing custom Niagara particles to simulate smoke trails emitting from the avatar.
- UI Elements and Callouts: Integrating custom callouts and UI elements that dynamically tracked the avatar’s body.
- Blueprint Integration: Utilizing Unreal Engine’s Blueprint system to make all functions and animations easily triggerable. This facilitated seamless integration with the movie.ai system used by the development team.